![]() Joining your created boss character, who is a self-described “walking murder party”, are three other foundational members of the new Saints who accompany you as AI partners on certain missions and provide some consistently cringe-inducing banter in the cutscenes in between. The fact that you can scramble onto the roof at speed and launch into a wingsuit glide (a move straight out of Just Cause) also makes for some spectacular getaways, although it seems like an oversight that you can’t do the same thing from a motorbike’s saddle. The floaty and largely homogenized handling meant that I never really grew to favour any one vehicle over the other (aside from the glorious hoverbike unlocked late in the story), but the ability to drift and sideswipe other cars at the tap of a button does give chase sequences a welcome burst of Burnout-style gratification. ![]() Though there are a handful of aircraft and boats to discover, most of my time in Santo Ileso was spent behind the wheel of a healthy fleet of land vehicles, from motorbikes to monster trucks and everything in between. Maximizes the range and stun time of Stomp.It’s also fairly conventional in its approach to driving. Stomp: 90 degrees, 50% radius_bonus, 200% stun_duration Stomp: 75 degrees, 25% radius_bonus, 100% stun_duration STOMP_SHRINK: Increases how long targets remain shrunken.ġ50% Shrink and Gravity duration, 200% Rock ragdoll force, 1000% Rock vehicle force STOMP_GRAVITY: Increases how long targets remain affected by stasis. STOMP_ROCK: Increases how far targets are sent flying. Maximizes the range and stun time of Stomp. Greatly increases range and stun time of Stomp. STOMP_SHRINK: Shrunken targets take even more damage.ġ50% Stomp_damage, 200% Shrink_damage_scalar STOMP_GRAVITY: Damage taken by one target is spread to all targets in stasis. STOMP_ROCK: Increases the damage done to targets sent flying. Or switch Elements in the Powers menu.Ĭause your enemies to literally shrink in horror! Like shooting fish in a barrel!ĭouble tap Stomp to quick-switch between Elements. Lift your enemies into the air and lock them in a stasis field. Your homies can help you find more Stomp Elements! The Rock Element damages enemies as they go flying into the air! Increased force is used when stomping the ground, causing extra damage to targets sent flying! Use the Stomp button to quick-switch to Stomp. You can now smash your foot into the ground and send everything nearby flying with Super Stomp! The Bling element causes all nearby enemies to dance and cheer, at the cost of some Cache. ![]() The Explosion element cause all nearby enemies to be launched into the sky at break-neck speeds, becoming missiles and are rocketed back down to the ground as meteorites/missiles and bombards the surrounding area, causing massive damage. The Shrink element causes all of those in the radius of the initial stomp to shrink down in size temporarily, causing them to become more weak to attacks, and can be crushed by standing on them. Damage is increased and can do damage to multiple enemies simultaneously. The Gravity element causes all nearby enemies and vehicles to float in the air which allows enemies to be picked off easily. It also causes faster descent if used while airborne. The Rock element knocks back all nearby elements and vehicles, causing damage to all hit targets. Īdditional elements are unlocked through Side Quests for Fun Shaundi. ![]() It is the third offensive Power gained in the game. It is the required Super Power needed to unlock Stomp Clusters, which also contain 3 clusters. The shock-waves produced travel a great distance and affect anyone or anything that Playa is currently facing. ![]() The Stomp Super Power causes powerful shock-waves to emanate outwards from a massive stomp to the ground. ![]()
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